Register here: http://gg.gg/xfkgc
The 2016 Foundation-funded study Assessing gambling-related harm in Victoria identified seven types of harm experienced by people who gamble and those close to them.
These harms can be experienced on a spectrum that extends from no harm through to very severe harm. They can range from minor negative experiences to crisis point, which is often when people consider seeking professional help for their gambling. Severe harm can sometimes have a lasting impact, known as legacy harm, which can even transfer to the next generation.
In general, harm increases as the risk of problem gambling increases, so we see it more frequently in moderate-risk than low-risk gambling, and it is most prominent in people experiencing problem gambling.
The seven types of gambling harm identified are:
*relationship difficulties
*health problems
*emotional or psychological distress
*financial problems
*issues with work or study
*cultural problems
*criminal activity.
This work gives a rare synopsis of the present-day issues when considering the implementation of a harm reduction strategy for gambling. Recent work by key professionals is presented in order to encourage further developments in this ever-changing domain. Individuals who perceived that either horse or sports betting were most harmful referred to the multiple markets offered by online betting providers, the constant availability of opportunities to gamble, that it was easy to lose financial control while betting on apps, and the role of marketing in the normalisation of sports betting.Relationship difficulties
Relationship harm is the most common type of harm from gambling. It is a quarter of all gambling harm experienced by Victorians.
Relationship harm includes neglect of responsibilities, conflict, threats to end a relationship and the actual ending of a relationship.
People affected by someone else’s gambling are more likely than those who gamble to report conflict or tension in the relationship as a harm from gambling. 25% Download image version of the infographic ’ 25% ’ ‘We were always arguing and it was not only affecting me but also everyone around us, including my children.’Health problems
Health problems account for one-fifth of gambling harm in Victoria. They include stress, reduced sleep due to worry, depression and anxiety disorders.
Increased use of health services because of issues exacerbated by gambling is a strong sign of harm among people who gamble and those close to them.
People experiencing problem gambling are more likely to be diagnosed with depression (41.9 per cent) compared to moderate-risk gamblers (24.1 per cent). They are also twice as likely (39.5 per cent) as moderate-risk gamblers (20 per cent) to be diagnosed with anxiety disorders. Around one in 10 low-risk gamblers report experiencing depression or anxiety disorders.‘I had depression and anxiety. At first, I thought, “I wonder what’s causing this?”’ 21% Harm Minimisation Strategies Gambling Tactics Download image version of the infographic ’ 21% ’ 24%
of moderate-risk gamblers have been diagnosed with depression.
Download image version of the infographic ’ 24%
of moderate-risk gamblers have been diagnosed with depression.
’ 42%
of people experiencing problem gambling have been diagnosed with depression.
Download image version of the infographic ’ 42%
of people experiencing problem gambling have been diagnosed with depression.
’ Emotional or psychological distress
Emotional or psychological distress accounts for 18.6 per cent of gambling harm in Victoria.
Regret is an early sign of harm for people who gamble, while feelings of anger and hopelessness are early signs for people affected by someone else’s gambling.‘I felt worthless, not even good enough to talk to people.’
Feelings of failure, vulnerability, worthlessness and extreme distress are experienced by people who gamble as well as those close to them. This implies those affected by someone else’s gambling are emotionally sharing the impact of gambling harm.‘I thought it was just me; I was the broken thing.’Financial problems
Financial problems account for 15.6 per cent of gambling harm in Victoria.
Reduced spending on other recreational activities is the least severe financial harm and an early sign of harm for people who gamble and those close to them.‘I started risking money that should have been for necessities.’
Reduced spending on essentials like food, medication, and education is a strong sign of harm that increases with the severity of gambling problems. Accumulating credit debt and selling items to fund gambling are other signs that increase with risk of problem gambling. Bankruptcy is the most severe financial harm.‘I couldn’t afford my rent. I couldn’t afford food.’Issues with work or study
Issues with work or study account for 8.6 per cent of gambling harm in Victoria.
An early sign of harm is absenteeism among people who gamble and those close to them – this can also relate to other types of harm, such as emotional or psychological harm.
Reduced performance because of tiredness or distraction is a strong sign of harm often related to problem gambling. The most severe harms related to work or study are exclusion from study, loss of job and conflict at work.‘I was missing lectures, going to the TAB and betting online.’Cultural problems
Cultural harm is often connected with relationship harm because of the strong links between family and culture.
Cultural harm can include the personal conflict of gambling when it is against cultural beliefs, reduced ability to participate in cultural practices or meet community expectations, and reduced connection to the cultural community. It can result in shame, emotional distress and social isolation, and contribute to feelings of lost identity.
Given the important role of family, cultural harm can be felt intensely by those affected by someone else’s gambling. As the notion of shame is particularly strong in some cultural groups, gambling harm can have long-term effects (for example, damage to the family name), that can even have implications for the next generation.Criminal activity
Criminal activity is more associated with problem gambling than less severe levels of risk.
The three main types of criminal activity connected with gambling harm are crimes of negligence such as child neglect (for example, leaving children unattended in venue car parks), crimes such as drug trafficking or prostitution to repay debts, and crimes of opportunity such as theft and fraud to fund gambling.’It didn’t end until I heard the words: ’You’re under arrest’.
Criminal activity can result in considerable long-term harm, including shame and stigma, a criminal record and the consequences of a prison sentence.
Victims of criminal activity can also be profoundly affected by this form of gambling harm.’I met other grandmothers inside. They had also stolen money to fund their gambling.’
There are laws in place to promote a culture of responsible gambling and protect people from problems associated with excessive gambling.
Read: Gaming Machines Act 2001
Use our tool to find out what signs are compulsory to display in your venue and where.
Except for TAB and Keno signage, hotels and clubs must not display any gambling-related sign that may be seen from outside the venue. A gambling-related sign is any sign; using words, symbols, pictures or anything else, that:
*draws attention to the availability of gaming machines in a club or hotel
*uses a term, or expression, frequently associated with gambling
*relates to a gambling franchise or gambling business.
By law, hotels and clubs with gaming machines must display contact cards in a clear, plastic, see-through card holder that must be attached to each bank of gaming machines.
These business-card size contact cards provide information to people who are problem gamblers, and their families, on self-exclusion and counselling services available from your venue.
By law, approved player information brochures must be displayed in hotels and clubs, and must be provided when requested by a patron.
In addition to English, these brochures must be made available in specified community languages. These are Chinese, Korean, Turkish and Vietnamese.
*In each area where gaming machines are located, brochure 1E (chance of winning – gaming machines) must be prominently displayed.
*If you operate Keno, brochure 2E (chance of winning – lotto, lotteries or Keno) must be prominently displayed at or near each Keno terminal.
Hotels and clubs that operate gaming machines must establish and conduct a self-exclusion scheme. This allows patrons to voluntarily exclude themselves from nominated areas of a gaming venue or the entire venue.
By law, hotels and clubs must not publish any gaming machine advertising. This means any advertising that gives publicity to, or promotes participation in gambling activities involving gaming machines.
Publish means to disseminate in any way, including:
*audio: radio
*visual: cinema, video, TV
*written: electronics, internet, promotional.
*any advertising that appears in a gaming machine industry trade journal or in a publication for a trade convention involving gaming machines
*any advertising, including signage, that is inside a club or hotel and can’t be seen or heard from outside the venue
*the approved name of a club if the name was being used as at 2 April 2002
*promotional material provided by a club to club members that contains gaming machine advertising – if the member has expressly consented to receiving the promotional material and that consent has not been withdrawn.Exemptions from the advertising prohibition
Promotional material sent by the club must advise the member that:
*their player activity statements are available on request
*they may withdraw their consent, or unsubscribe, to receiving any future promotional material.
It must also include information or advertising that is not gaming machine related.
Regulations are in place for where gaming machines can be located in hotels and clubs. The intention is to ensure that gaming isn’t advertised to members of the public outside of the venue.Jackpot displays
A monitor such as a large plasma or LCD screen used to display the jackpot for a linked gaming system or an authorised progressive system is considered a gaming- related sign. Therefore, these monitors must not be:
*anywhere outside or close to the venue
*anywhere inside the venue that can be seen from outside the venue.
A monitor displaying a jackpot prize from a linked system or an authorised progressive system can only be located in a bar area of a hotel or club or, in the case of a hotel, the gaming room.Location of cash dispensing facilities
*must not be located in an area where gaming machines are located
*must not provide access to cash from a credit card account.Dealing with cheques
There are restrictions around writing cheques if your hotel or club has gaming machines. You must not cash:
*more than one cheque per person per day
*a cheque made payable to any name other than the venue
*a cheque for more than $400
*a cheque for a person who has cashed a cheque that was dishonoured, unless the amount has subsequently been paid to the venue.
Any cashed cheque must be banked within two working days after it was accepted.Payment of prize money by chequeHarm Minimisation Strategies Gambling Addiction
If a person wins more than $5,000, the amount that exceeds $5,000 must be paid within 48 hours in one of two ways:
*crossed cheque made payable to the prize winner
*electronic funds transfer (EFT) to a nominated account - if those means are available.
If the total prize money is more than $5,000 and the prize winner requests to have the entire amount paid by crossed cheque or EFT, not just the amount over $5,000, you must do so.
A prize-winning cheque must be clearly marked with the words: Prize winning cheque – cashing rules apply.Harm Reduction Strategies For Gambling
If you conduct an electronic player reward scheme, you must let your player reward scheme participants know that player activity statements are available. If requested, you must provide them with a monthly player activity statement free of charge.Harm Minimisation Strategies Gambling Techniques
Monthly activity statements must include:
*the player’s total amount of turnover, total wins, and net expenditure
*total points earned and redeemed as the result of playing gaming machines
*the total length of time during which a participant’s player card was inserted in gaming machines during each 24-hour period in the month, and the total length of time during the whole month
*a note advising that the statement only relates to the gaming machine play while the player’s card was inserted into the machine
*Gambling Help information:
‘Think! About your choices
Call Gambling Help 1800 858 858 www.gamblinghelp.nsw.gov.au’
Inducements are incentives that provide benefits to encourage gambling. Your venue must not offer:Harm Minimisation Strategies Gambling Strategies
*or supply any free or discounted liquor as an incentive to play gaming machines
*free credits through letterbox flyers, shopper dockets
*any other form of incentive to play gaming machines.
Register here: http://gg.gg/xfkgc
https://diarynote-jp.indered.space
The 2016 Foundation-funded study Assessing gambling-related harm in Victoria identified seven types of harm experienced by people who gamble and those close to them.
These harms can be experienced on a spectrum that extends from no harm through to very severe harm. They can range from minor negative experiences to crisis point, which is often when people consider seeking professional help for their gambling. Severe harm can sometimes have a lasting impact, known as legacy harm, which can even transfer to the next generation.
In general, harm increases as the risk of problem gambling increases, so we see it more frequently in moderate-risk than low-risk gambling, and it is most prominent in people experiencing problem gambling.
The seven types of gambling harm identified are:
*relationship difficulties
*health problems
*emotional or psychological distress
*financial problems
*issues with work or study
*cultural problems
*criminal activity.
This work gives a rare synopsis of the present-day issues when considering the implementation of a harm reduction strategy for gambling. Recent work by key professionals is presented in order to encourage further developments in this ever-changing domain. Individuals who perceived that either horse or sports betting were most harmful referred to the multiple markets offered by online betting providers, the constant availability of opportunities to gamble, that it was easy to lose financial control while betting on apps, and the role of marketing in the normalisation of sports betting.Relationship difficulties
Relationship harm is the most common type of harm from gambling. It is a quarter of all gambling harm experienced by Victorians.
Relationship harm includes neglect of responsibilities, conflict, threats to end a relationship and the actual ending of a relationship.
People affected by someone else’s gambling are more likely than those who gamble to report conflict or tension in the relationship as a harm from gambling. 25% Download image version of the infographic ’ 25% ’ ‘We were always arguing and it was not only affecting me but also everyone around us, including my children.’Health problems
Health problems account for one-fifth of gambling harm in Victoria. They include stress, reduced sleep due to worry, depression and anxiety disorders.
Increased use of health services because of issues exacerbated by gambling is a strong sign of harm among people who gamble and those close to them.
People experiencing problem gambling are more likely to be diagnosed with depression (41.9 per cent) compared to moderate-risk gamblers (24.1 per cent). They are also twice as likely (39.5 per cent) as moderate-risk gamblers (20 per cent) to be diagnosed with anxiety disorders. Around one in 10 low-risk gamblers report experiencing depression or anxiety disorders.‘I had depression and anxiety. At first, I thought, “I wonder what’s causing this?”’ 21% Harm Minimisation Strategies Gambling Tactics Download image version of the infographic ’ 21% ’ 24%
of moderate-risk gamblers have been diagnosed with depression.
Download image version of the infographic ’ 24%
of moderate-risk gamblers have been diagnosed with depression.
’ 42%
of people experiencing problem gambling have been diagnosed with depression.
Download image version of the infographic ’ 42%
of people experiencing problem gambling have been diagnosed with depression.
’ Emotional or psychological distress
Emotional or psychological distress accounts for 18.6 per cent of gambling harm in Victoria.
Regret is an early sign of harm for people who gamble, while feelings of anger and hopelessness are early signs for people affected by someone else’s gambling.‘I felt worthless, not even good enough to talk to people.’
Feelings of failure, vulnerability, worthlessness and extreme distress are experienced by people who gamble as well as those close to them. This implies those affected by someone else’s gambling are emotionally sharing the impact of gambling harm.‘I thought it was just me; I was the broken thing.’Financial problems
Financial problems account for 15.6 per cent of gambling harm in Victoria.
Reduced spending on other recreational activities is the least severe financial harm and an early sign of harm for people who gamble and those close to them.‘I started risking money that should have been for necessities.’
Reduced spending on essentials like food, medication, and education is a strong sign of harm that increases with the severity of gambling problems. Accumulating credit debt and selling items to fund gambling are other signs that increase with risk of problem gambling. Bankruptcy is the most severe financial harm.‘I couldn’t afford my rent. I couldn’t afford food.’Issues with work or study
Issues with work or study account for 8.6 per cent of gambling harm in Victoria.
An early sign of harm is absenteeism among people who gamble and those close to them – this can also relate to other types of harm, such as emotional or psychological harm.
Reduced performance because of tiredness or distraction is a strong sign of harm often related to problem gambling. The most severe harms related to work or study are exclusion from study, loss of job and conflict at work.‘I was missing lectures, going to the TAB and betting online.’Cultural problems
Cultural harm is often connected with relationship harm because of the strong links between family and culture.
Cultural harm can include the personal conflict of gambling when it is against cultural beliefs, reduced ability to participate in cultural practices or meet community expectations, and reduced connection to the cultural community. It can result in shame, emotional distress and social isolation, and contribute to feelings of lost identity.
Given the important role of family, cultural harm can be felt intensely by those affected by someone else’s gambling. As the notion of shame is particularly strong in some cultural groups, gambling harm can have long-term effects (for example, damage to the family name), that can even have implications for the next generation.Criminal activity
Criminal activity is more associated with problem gambling than less severe levels of risk.
The three main types of criminal activity connected with gambling harm are crimes of negligence such as child neglect (for example, leaving children unattended in venue car parks), crimes such as drug trafficking or prostitution to repay debts, and crimes of opportunity such as theft and fraud to fund gambling.’It didn’t end until I heard the words: ’You’re under arrest’.
Criminal activity can result in considerable long-term harm, including shame and stigma, a criminal record and the consequences of a prison sentence.
Victims of criminal activity can also be profoundly affected by this form of gambling harm.’I met other grandmothers inside. They had also stolen money to fund their gambling.’
There are laws in place to promote a culture of responsible gambling and protect people from problems associated with excessive gambling.
Read: Gaming Machines Act 2001
Use our tool to find out what signs are compulsory to display in your venue and where.
Except for TAB and Keno signage, hotels and clubs must not display any gambling-related sign that may be seen from outside the venue. A gambling-related sign is any sign; using words, symbols, pictures or anything else, that:
*draws attention to the availability of gaming machines in a club or hotel
*uses a term, or expression, frequently associated with gambling
*relates to a gambling franchise or gambling business.
By law, hotels and clubs with gaming machines must display contact cards in a clear, plastic, see-through card holder that must be attached to each bank of gaming machines.
These business-card size contact cards provide information to people who are problem gamblers, and their families, on self-exclusion and counselling services available from your venue.
By law, approved player information brochures must be displayed in hotels and clubs, and must be provided when requested by a patron.
In addition to English, these brochures must be made available in specified community languages. These are Chinese, Korean, Turkish and Vietnamese.
*In each area where gaming machines are located, brochure 1E (chance of winning – gaming machines) must be prominently displayed.
*If you operate Keno, brochure 2E (chance of winning – lotto, lotteries or Keno) must be prominently displayed at or near each Keno terminal.
Hotels and clubs that operate gaming machines must establish and conduct a self-exclusion scheme. This allows patrons to voluntarily exclude themselves from nominated areas of a gaming venue or the entire venue.
By law, hotels and clubs must not publish any gaming machine advertising. This means any advertising that gives publicity to, or promotes participation in gambling activities involving gaming machines.
Publish means to disseminate in any way, including:
*audio: radio
*visual: cinema, video, TV
*written: electronics, internet, promotional.
*any advertising that appears in a gaming machine industry trade journal or in a publication for a trade convention involving gaming machines
*any advertising, including signage, that is inside a club or hotel and can’t be seen or heard from outside the venue
*the approved name of a club if the name was being used as at 2 April 2002
*promotional material provided by a club to club members that contains gaming machine advertising – if the member has expressly consented to receiving the promotional material and that consent has not been withdrawn.Exemptions from the advertising prohibition
Promotional material sent by the club must advise the member that:
*their player activity statements are available on request
*they may withdraw their consent, or unsubscribe, to receiving any future promotional material.
It must also include information or advertising that is not gaming machine related.
Regulations are in place for where gaming machines can be located in hotels and clubs. The intention is to ensure that gaming isn’t advertised to members of the public outside of the venue.Jackpot displays
A monitor such as a large plasma or LCD screen used to display the jackpot for a linked gaming system or an authorised progressive system is considered a gaming- related sign. Therefore, these monitors must not be:
*anywhere outside or close to the venue
*anywhere inside the venue that can be seen from outside the venue.
A monitor displaying a jackpot prize from a linked system or an authorised progressive system can only be located in a bar area of a hotel or club or, in the case of a hotel, the gaming room.Location of cash dispensing facilities
*must not be located in an area where gaming machines are located
*must not provide access to cash from a credit card account.Dealing with cheques
There are restrictions around writing cheques if your hotel or club has gaming machines. You must not cash:
*more than one cheque per person per day
*a cheque made payable to any name other than the venue
*a cheque for more than $400
*a cheque for a person who has cashed a cheque that was dishonoured, unless the amount has subsequently been paid to the venue.
Any cashed cheque must be banked within two working days after it was accepted.Payment of prize money by chequeHarm Minimisation Strategies Gambling Addiction
If a person wins more than $5,000, the amount that exceeds $5,000 must be paid within 48 hours in one of two ways:
*crossed cheque made payable to the prize winner
*electronic funds transfer (EFT) to a nominated account - if those means are available.
If the total prize money is more than $5,000 and the prize winner requests to have the entire amount paid by crossed cheque or EFT, not just the amount over $5,000, you must do so.
A prize-winning cheque must be clearly marked with the words: Prize winning cheque – cashing rules apply.Harm Reduction Strategies For Gambling
If you conduct an electronic player reward scheme, you must let your player reward scheme participants know that player activity statements are available. If requested, you must provide them with a monthly player activity statement free of charge.Harm Minimisation Strategies Gambling Techniques
Monthly activity statements must include:
*the player’s total amount of turnover, total wins, and net expenditure
*total points earned and redeemed as the result of playing gaming machines
*the total length of time during which a participant’s player card was inserted in gaming machines during each 24-hour period in the month, and the total length of time during the whole month
*a note advising that the statement only relates to the gaming machine play while the player’s card was inserted into the machine
*Gambling Help information:
‘Think! About your choices
Call Gambling Help 1800 858 858 www.gamblinghelp.nsw.gov.au’
Inducements are incentives that provide benefits to encourage gambling. Your venue must not offer:Harm Minimisation Strategies Gambling Strategies
*or supply any free or discounted liquor as an incentive to play gaming machines
*free credits through letterbox flyers, shopper dockets
*any other form of incentive to play gaming machines.
Register here: http://gg.gg/xfkgc
https://diarynote-jp.indered.space
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